Endless Jam
An endless survival horror idle clicker game.
A jam portal has opened, flooding the planet. You must refine, manufacture, and sell as much jam as you can to prevent the world from flooding.
Created in 7 days as a part of Endless Jam 2023.
Standalone game binaries are available for download if your browser has a difficult time running the game.
Source code will be posted in the future!
Comments
Log in with itch.io to leave a comment.
An interesting thing, if you use the browser version and tab out, it seems to treat either the jam flood rate as a lot lower, or your jam production as significantly higher. Tabbing out at 30%, waiting about 10 seconds, I was down to 20%
Very cool game! Patiently waiting to see if there are more unlockables. 😂
Question: The distant aliens cost 1 billion dollars, and the interdimensional aliens cost 10 trillion dollars, but both say they award 10,000,000 customers. Is this a bug? I have not unlocked anything after Interdimensional Aliens and seem to be stuck at a slower rate of incrementing.
This is a bug! Good find! I'll patch this.
liked the game a lot, I liked that you twisted the clicker mecanic to fight against a Jam invasion. Good Job !
I found out that the maximum amount of portals is 311, at that point it stops adding portals, no matter how much the jam meter is empty, but that doesn't stops from harvesting even more jam.
I kinda of wish it went even further than 311. However, the goal at this point is to get so many customers that the production can't keep up with demand, and then pick back and forth between those.
Nice game, I feel like the difficulty should increase exponentially at the end otherwise the game IS really endless (which fits the brief though). But overall the game kept me engaged for quite a while ! And I personally love this art-style (even though not everyone might like it).
The game should end when you return to 0%, but the number starts to increase again at the same speed that it was decreasing at.
Fun little game though :)
Then again: Endless Jam!
It did eventually stop at 0% and my company, Menstrual Apocalypse, made over a quintillion dollars from its 600 trillion customers.
But isn't the goal not to return to 0% but to keep it between 0 and 100 for as long as possible? Returning to 0 creates more Jam Portals so you need to produce more, nearing 100 means you are producing more that is consumed and if you reach 100, you loose.
I thought the aim (in the normal everyday scenario that a portal from a dimension of jam opens, threatening to engulf the planet) was to stop the jam from covering the earth and turn a tidy profit while you're at it.